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package core.messages.client.inGame;
import core.messages.Msg_One;

/**
 * 客户端发送，表示摸牌的Msg
 * @author Invince
 */
public class Msg_Card_Draw extends Msg_One{
/*----------Attributs-------------------*/
    /**
     * 牌的数量
     */
    protected int nbCard;
   // protected int[] indexTarget;//默认是Base_Deck，//？？？？？？？可能加入indexDeck，比如顺手牵羊从别人那里牵东西
/*----------Public functions------------*/
/*----------Private functions-----------*/
/*----------Constructor-----------------*/
    public Msg_Card_Draw(String sender, String receiver,int nbCard) {
        super(sender, receiver);
        this.nbCard=nbCard;
    }

/*----------Gets and sets---------------*/
    public int getNbCard() {
        return nbCard;
    }

    public void setNbCard(int nbCard) {
        this.nbCard = nbCard;
    }

}
